The Three Suns setting is
centered around a planet called Solenir, which is roughly 180% the size
of Earth. One of Solenir's main differences from Earth, however, is how
it orbits the Three Suns. As a result of these differences, the northern
pole has very high, "equatorial-like" temperatures. The far south has
short summers and bitter, arctic winters.
>> EXPLORE THE THREE SUNS MAP |
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There are various continents on the planet
of Solenir, but the largest and most populated is the Continent of
Catalania. The Continent's name dates back to a time when most of the
continent was under the control of a great nation called the Empire of
Catalania. Although the Empire still exists, it is not nearly as
powerful in this era as it was in ages past.
The Continent of
Catalania reaches to both the northern and the southern poles, and
is mostly unexplored, due mainly to its vast size. The south (along
with Catalania City) is widely believed to be where Feline / Human
civilization originated, although evidence of ancient cultures in
other parts of the continent has been discovered. Also, there is the
Legend of Creation, which points to the Snar Mountains in the
Northwest as the location from which the Feline race first appeared.
Still, the weight of factual evidence encountered in southern
cities, such as Pallassi and Port Serval, has cast serious doubt on
the veracity of portions of the Legend of Creation.
For a centuries, most of the continent
was unified under the Imperial government. But two centuries ago a
major rebellion occurred in the Snar Mountains and the ensuing
decade-long war generated more casualties than any other conflict
in the last millennium, and offered the opportunity for nearly
every Imperial state to become an independent nation.
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Races of Three Suns
Catalania is populated by a variety of
races, like elves and hobbits. One of these races in particular,
however, is unique to Three Suns as a major race.
These are the felines, and are quite
similar to humans apart from the fact that they look like humanoid cats.
Felines are very much like humans in that they share the same interests,
desires, and daily life as they do. In fact, felines and humans live in
the same societies. Apart from this, the average feline is more agile
than an average human, and lives approximately 33% longer. Also, felines
cannot cross-breed with other races, and do not have tails.
The approximate racial breakdown for the
continent of Catalania is as follows:
Population Comparison / Approximate
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| Humans 36% |
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| Felines 34% |
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| Elves 8% |
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| Halflings 8% |
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Dwarves 7%
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| Orcs 4% |
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| Goblins 3% |
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| Feline And Human Society
Felines and humans make up the main
population of most of the large cities and towns. The fact that
procreation between the two races cannot exist has not stopped them from
creating societies where there are virtually no racial barriers. In
fact, in these nations, race is simply not a social issue.
Racial problems had not even been
recorded in history. They did once exist, however, before the Barbarian
Wars, but those very wars caused the vast social unification of the
Empire that, eventually, led to the elimination of all forms of racism.
Racial dissension was only to resurface
seventy years after the Kingdom of Freemen was created. The principles
spread by Villarius Dask late in the 3rd century had not had a great
impact on the people of that region, but slowly grew in popularity until
the return of the Dask reign in 468PO.
Felines and humans share just about
everything, from ideology to religion, and in all regions except for
those formerly controlled by Freemen, racial harmony is a fact of daily
life.
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| Elves
Elves, when present in these societies,
become part of this feline-human interaction as well. The main reason
Elves are not more prevalent is that they simply do not live in the
cities of felines and humans. In fact, their nations are completely
hidden from all other races. They discourage their members to leave
these nations, and make every effort not to be found.
Which, of course, causes a great number
of curious elves to set out into the world, many times leaving their
homes behind forever. It is the open minds (as far as racial
interaction is involved) of the populace of feline-human nations that
encourages them to become members of those societies.
In countries such as Balton and the
Empire, the human/elf ratio is 70:1.
Orcs and Goblins
Goblins, who are about the size of
Halflings, are green, and have bulging big eyes. These loud creatures
are usually pushy, and have high-pitched voices.
Goblins almost never socialize with the
other races, who consider them "monsters." Children sometimes fear
these "goblins" as the creatures of bedtime stories, and their parents
may honestly believe they don't exist.
Orcs are big and strong, although
without the massive structure of Dwarves. Orcs are usually short
tempered, opinionated, and can be very violent. They visage vaguely
resembles the pig, and they have beige-brown skin color.
Orcs sometimes become members of the
open societies, but prejudice exists. Note that there is no history of
Orcs being a great evil threat. Their nature is the cause of their
unfavorable reputation. |
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| Dwarves
Dwarves are quite unique in Three Suns.
The shortest dwarves are around 1.90 meters in height, and thier
physical structure is larger, and more muscular, and more solid.
This race is among the most rarely seen
in the cities of the continent. Even in Catalania, where the Empire
has an alliance with Kar Koroeth, a dwarf is a very rare sight.
Dwarven societies only exist in dwarven
cities, which are almost always in the mountains.
When a dwarf does leave his home, he
will normally soon take up an occupation and settle down.
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| Halflings
Halflings are an interesting exception
to the above mentioned social unification of humans and felines. They
tend to come together within cities, and form their own work guilds as
well. They are in by no means prejudiced, but the lack of support they
receive from governments and the general population has caused them to
pull-together their resources.
Halflings are seen as mischievous,
lazy, and sometimes even thieves. This can make thier lives difficult,
but, still, halflings are the third largest race in the racially open
nations of the continent. |
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